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FSD memory of repeated tasks

Jaime

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FSD is getting better and better everyday. Still I find something missing. GPS memory for corrections of recurring trips. I know of short cuts to get to my house, and I have to stop the FSD everytime to go Where I want when I want.. it should be easy to correct the problem.
 

DJAlan2000

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FSD is getting better and better everyday. Still I find something missing. GPS memory for corrections of recurring trips. I know of short cuts to get to my house, and I have to stop the FSD everytime to go Where I want when I want.. it should be easy to correct the problem.
I believe that FSD is looking for either the shortest ROUTE or shortest TIME... You can set it up to take the 'fastest' route instead of the shortest one, or vice versa...
 

CyberGus

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My understanding of the current FSD is that it does not "remember" sessions. It won't remember tomorrow what you did today, and a caravan of 100 FSD-driven vehicles should all take the same route.

I can save destinations in the nav, but not specific routes. Sometimes I can "trick" it by using the turn signal to force or avoid specific turns, but it can be very insistent lol. For longer trips, I'll add a waypoint.

There are user-settable options, such as the destination parking spot (driveway, street, etc.). But my Cybertruck rolls the dice when deciding to pull head-in to my driveway, or back in.
 
 
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